Gameplay programming, Tooling, VFX and Shader programming.
2019 – 2022
Game Programmer, The Game Assembly, Malmö
Diploma in Higher Vocational Education in Game Programming.
2015 – 2018
High school diploma in Natural Science, Biology and Physics Specialisation S:t Petri Malmö
About me
My name is Lukas! I am a programmer from Sweden with a passion for games. I love being creative and when Visual Studio is off I spend my time drawing, playing Nintendo games or reviewing Kanji in Anki.
I realised that I wanted to build games for a living when I was little and tried to make my own rom hack for Pokémon Fire Red. A few crappy websites later, an introduction course to Java and 2.5 years studying Game Programming at The Game Assembly in Malmö my dream finally became a reality! Read more ›
Akribian and Count on Me!
During my internship I worked at a local game company in Lund that are turning children into math stars using game embedded teaching!
Making menus using only code is slow and our artists got tired of asking for small changes, so I decided to build them a tool to make the UI of their dreams!
Our shader and material pipeline was very limited and a black box for all non-programmers. I decided to change that and give the power back to the creatives!